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Advanced [show]


Arnold Ansley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and brown with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Born in the east to a Courier, Arnold learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Flaws: Depressed, Hedonist, Mundane. Bonds: Rich, Job. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Arnold Ansley, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 4 (-3)13 (+1) 12 (+1)5 (-3)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (400 gp). Blue quartz (6 gp). Moss agate (6 gp). Red spinel (70 gp).


Social Check DCs


Cory Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Armorer, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Poor. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Cory Yorke, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Peridot (70 gp). Obsidian (10 gp). Star ruby (1000 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His silver hair is braided into rings. His eyes are likewise hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. One day when Arnold was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Arnold was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is content.

Ideals: Athletic. Flaws: Antagonistic, Mundane, PTSD. Bonds: Family. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Arnold Blankley, Male Human Paladin 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 45 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Upton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man prefers to wear flannel. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Miles hails from a village terrorized by giants. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Miles Upton, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Balimaar Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Balimaar hails from a village terrorized by illithids. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Many illithids want him driven away.

Flaws: Antagonistic, Insane. Bonds: Rich, Adventurer, Enemies. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Balimaar Stanley, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Antitoxin. 4 Smokesticks. 2 Holy water. 1 Antitoxin.


Social Check DCs

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