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NPC Generator

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Advanced [show]


Henry Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a white scarf. His auburn hair is cut short. His amber unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with vampirism at a very young age, Henry has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: He's in love; and his religion dominates his actions

Ideals: Joker. Flaws: Disease, Selfish. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Henry Tyndall, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 9 (-1)6 (-2)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Wymar Colby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He wears his white hair up. His brown eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Wymar was born with his father's beautiful face. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has worked as a Sellsword like his father before him.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Justice. Flaws: Terse, Antagonistic. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Wymar Colby, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 4 (-3)5 (-3) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his yellow robe and has his hammer always slung over his shoulder and is in decent physical shape. He keeps his brown hair in a flapper bob. His eyes are blue and beady.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: To be a Servant again; and find a way to reverse the transformation of his sister

Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Darlington, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp. Sard (60 gp).


Social Check DCs


Arnold York, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Cartwright, Arnold learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 10 years.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Optimist, Joker. Flaws: PTSD. Bonds: Job, Family. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Arnold York, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his red hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he feels kind of lost in life

Flaws: Ugly, Addict, Shy. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Kyle Home, Male Human Sorcerer 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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