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Advanced [show]


Roger Acton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Roger Acton, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Brown-green garnet (120 gp).


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a yellow suit, grey shirt, and blue tie. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has gleaming, smiling amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Gomory studied abroad. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and he's in love

Ideals: Impeccable, Gifted. Bonds: Immigrant, Slave, Has a crush. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Gentry, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Solomon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Poor, Adventurer, Religious. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Solomon Tewksbury, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp. 1 Banded mail.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. With a patchy golden beard and wild golden hair. His eyes are brown and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Ernest Marley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Rolf Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a small hat to hide his balding. He has a dull look in his gray eyes.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was raised in a island tribe. He worked as a nervous Marshal and found it very stressful. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insane. Bonds: Nature, Job, Adventurer. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Rolf Crawford, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. 1 Healer’s kit. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Hourglass.


Social Check DCs

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