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Advanced [show]


Trey Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Bonds: Rich, Religious. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Trey Halsey, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 400 gp.


Social Check DCs


Manfred Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple tan robe with green stripes complete with hood. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Shelby, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his sai. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Patrick was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Persistence, Fighting. Flaws: Disease. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Everleigh, Male Human Ranger 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Insight +4, Performance +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His head has been shaved. He has brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Bertram was born the youngest of three triplets. A gifted student he started as a Fortune-teller, but he got bored and became a Sage. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Ugly, Insomniac, Selfish. Bonds: Family, Job. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Bertram Hayhurst, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)14 (+2) 5 (-3)17 (+3)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. With bright white hair and a scraggly beard. He has hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: Gerard hails from a village terrorized by orcs. In his 15th year, his parents were killed by a orcs raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Adventurer, Enemies. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Staurheim, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)6 (-2) 12 (+1)9 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 5 Acid flasks.


Social Check DCs

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