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NPC Generator

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Advanced [show]


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in blue turtlenecks beneath a grey coat with violet slacks. He has chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is content.

Ideals: Artistic, Logical. Flaws: Antagonistic, Shy, Mundane. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Ernest Snape, Male Human Warrior 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 90 pp. Chrysoprase (70 gp). Hematite (8 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy black pantaloons and a brown scarf. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he uses money and sex appeal to get what he needs

Ideals: Joker, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Ainsworth, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. Banded agate (10 gp).


Social Check DCs


Reynard Alby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is physically well-built. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Fisher business at a young age. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Fisher soon after.

Motivation: He'd like to take his coworkers down a peg; and to be a sage again

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Reynard Alby, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common, Giant, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Diggory Perry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is singed and shortened. His ears are large.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Diggory Perry, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His long white hair is drawn into a two foot long braid. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Passionate. Bonds: Poor, Immigrant, Enemies, Slave. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Trey Garrick, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs

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