Thomas Fulton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright white suits and hats. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Disciplined, Joker. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 26000 cp.
Godfrey Burton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. He has a dull look in his brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Persistence, Logical. Bonds: Rich, Attractive, Religious. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Hugh Melancon, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown cloak and cross-gartered tan stockings. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Hugh hails from a village terrorized by drow. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by drow. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Enemies. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 50000 cp. Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Gresham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. His chestnut hair, when down, is lengthy. He has gleaming, smiling violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new courier responsibilities is difficult
Flaws: Depressed. Bonds: Job, Rich, Adventurer. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Reid, Male Human [Permalink]
Personal [hide]
Description: This man sports grey clothing, slightly heavier than average wear, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Mason, his father struggled to pay the bills. He worked as a nervous Mortician and found it very stressful. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and he has a crush on the local mason
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
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