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Advanced [show]


Balimaar Budd, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow shirt with thin blue vertical stripes and white pants. He has a long auburn beard with little hanging trinkets. He has brown eyes and a yellow hat with a blue feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Fighting. Flaws: Cynical, Hedonist. Bonds: Nature, Family. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Budd, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)8 (-1) 7 (-2)13 (+1)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin green vertical stripes and grey pants. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Wedgwood, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 20000 cp. 1 Banded mail.


Social Check DCs


Lewis Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a tan costume with the symbols of luck on his torso. His left leg appears badly burned and disfigured. He has moderate length white hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Wedgwood, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. A roughly beaten golden orb (80 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Trym Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His eyes are hazel and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of brigands once and for all.

History: When he was but 5 years old his parents immigrated from the east. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Trym Springfield, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Bertram Hornsby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His hair is blonde, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: He comes from a rich northern family. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker, Gifted. Bonds: Rich, Attractive. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Hornsby, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 60 pp. 1 Superior lock. 1 Small steel mirror. 1 Crowbar.


Social Check DCs

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