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NPC Generator

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Advanced [show]


Robert Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length black hair. His brown eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: Gifted from a young age, Robert studied abroad. A freak accident while working with his Bookbinder father left him crippled. During his travels, Robert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Robert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Robert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Bookbinder again; and expand his business

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Robert Bristol, Male Human Commoner 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Windsor, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Passionate, Logical. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Henry Windsor, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 36000 sp. Golden pearl (140 gp). Amethyst (140 gp). Rose (80 gp). 1 Minor magic item.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has white hair. His eyes are a pleasant gray.

Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Guardian, Enemies, Immigrant, Mentor. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Ernest Watson, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 8 (-1)14 (+2) 10 (+0)7 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Cotton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown Stetson hat and brown clothes. He keeps his black hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Adventurer. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Theobald Cotton, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)7 (-2) 12 (+1)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 2000 sp. Zircon (80 gp). Moss agate (12 gp). White pearl (100 gp). Aquamarine (1600 gp).


Social Check DCs


Chad Badger, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his axe always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a long red beard with little hanging trinkets. He has several tiny topaz earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: He was born in a small mountains village. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Racist. Bonds: Rich, Religious, Nature. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Chad Badger, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp.


Social Check DCs

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