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Advanced [show]


Heward Acton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown small hat and brown clothes, he is not a threatening figure. He wears his blonde hair down. He has several tiny emerald earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Gifted from a young age, Heward studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Heward Acton, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp.


Social Check DCs


Randal Clive, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. With bright silver hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Randal hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by drow. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud.

Flaws: Racist, Hedonist. Bonds: Attractive, Enemies, Military. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Randal Clive, Male Human Adept 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60000 cp. Jasper (30 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Barkeep. His auburn hair is singed and shortened. He has a tattooed face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Sold as a small child to a necromancer, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Justin Cornish, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Rhodochrosite (16 gp). Star ruby (800 gp). Fire opal (800 gp). Zircon (80 gp).


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears blue leather gloves, a blue jacket, and tight pants. His right leg appears badly burned and disfigured. His red hair is matted, messy, and big. His eyes are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and doesn't want to be a navigator and was forced into it by his family

Ideals: Professionalism. Flaws: Ugly, Impulsive, Disease. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Drogo Wakefield, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Sapphire pendant on gold chain (1100 gp). Gold and topaz bottle stopper cork (1400 gp). Old masterpiece painting (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. With bright chestnut hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

John Paxton, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 6 (-2)14 (+2)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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