Roland Trollope, Male Human [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears light armors faded through time and improper care. He wears a colorful flower in his white hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shepherd.
Motivation: Expand his business; and to be a adventurer again
Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 69 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Charles Ansley, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His chestnut hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and an old rival family wants him found
Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Family. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 63 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp.
Justin Barney, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a card scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Lazy. Bonds: Nature, Adventurer, Religious. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item.
Theodoric Quinton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.
History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Mentor, Rich. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light steel shield.
Diggory Hale, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a halberd on his belt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Diggory was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Miner. He struck the Miner job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
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