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Advanced [show]


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his longsword. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: John was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Persistence. Flaws: Shy, Lazy. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

John Ramsey, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp. Black star sapphire (800 gp). Zircon (80 gp).


Social Check DCs


Trey Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His red hair is kept up in a ponytail inside a broad hat. His gray eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and an old rival family wants him found

Ideals: Fighting. Flaws: Selfish, Disease, Mundane. Bonds: Enemies, Family. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Trey Harrington, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Patrick Cason, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan tunic with blue highlights, and long grey pants that bunch up around his shoes. His blonde hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Patrick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Poor, Slave. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Patrick Cason, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Passionate. Flaws: Lazy, Antagonistic. Bonds: Adventurer. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Weld, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His golden hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: This man loves poetry and to teach people poetry more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and seeks redemption

Ideals: Artistic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Addington, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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