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NPC Generator

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Advanced [show]


Dustin Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is physically well-built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: This man loves music and to teach people music more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Dustin Harlow, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a green poncho over his likewise colored trousers and shirt. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Ralf Coombs, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)6 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Freshwater pearl (12 gp).


Social Check DCs


Frederick Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He has golden hair. His eyes, though not visible through his cowl, are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Acton, Male Human Rogue 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Onyx (70 gp). Peridot (70 gp). Lapis lazuli (12 gp). Peridot (70 gp).


Social Check DCs


Simon Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his blonde hair up. His violet eyes peer out from beneath his broad green hat.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Simon was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Job, Enemies. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Hartford, Male Human Wizard 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)11 (+0) 17 (+3)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 50 pp. Malachite (6 gp). Hematite (6 gp). Bloodstone (70 gp). Banded agate (6 gp). Fire opal (800 gp). 1 Minor magic item.


Social Check DCs


Lance Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He's in love; and he's looking for his big break

Flaws: Insomniac, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Lance Weld, Male Human Expert 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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