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Advanced [show]


Bertram Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Disciplined, Gifted. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Bertram Rayden, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp. Hematite (13 gp). Golden yellow topaz (1000 gp). Smoky quartz (70 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Justin Hayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears professional attire. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Justin Hayden, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his red robe. He has wavy chestnut hair. His eyes are blue and beady.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Kyle was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Kyle Hartford, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 15 (+2)18 (+4)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 4000 cp. Deep green spinel (100 gp). Sardonyx (80 gp). Amber (100 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Bernard Moreno, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. He wears his white hair down. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Military. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Bernard Moreno, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. He wears a top hat to cover his moderate length golden hair. His eyes are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker, Gifted. Bonds: Enemies, Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Branson, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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