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NPC Generator

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Advanced [show]


Adelard Berkeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His long red hair reaches down to his waist. He has several tiny opal earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Berkeley, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the north. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting, Entrepeneur, Gifted. Bonds: Nature. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Upton, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hubert Harrington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear black clothing when he does not wear armor. He has a small bristly mustache and wavy silver hair. His eyes are blue and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hubert hails from a village terrorized by orcs. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Hubert Harrington, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Arnold Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has no hair. His eyes are hazel and catlike.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Slave. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Arnold Ramsey, Male Human Aristocrat 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Hamilton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Engraver. His blonde hair is unkempt and raggedy. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Engraver and found it very stressful. He then took over the family business and is one of the better Engraver for hire.

Motivation: Expand his business.

Flaws: Ugly, Addict. Bonds: Job, Poor, Mentor. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

John Hamilton, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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