Henry Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.
Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: He is wracked by social anxiety; and human compassion
Ideals: Professionalism, Gifted. Flaws: Racist, Addict, Fearful. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 900 gp. Jasper (80 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. His skin is fair and his fingers are delicate and long. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Fighting, Artistic, Gifted. Flaws: Disease. Bonds: Family. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
Cory Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 14 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: Rich, Job, Mentor. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 900 sp.
Percival Warwick, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His auburn hair is braided into rings. His hazel unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease. Bonds: Job, Family, Military. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 5 (-3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
Chad Skelton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy black beard and wild black hair. His violet eyes dart from person to person.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Flaws: Depressed. Bonds: Rich, Immigrant, Mentor, Nature. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
