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NPC Generator

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Advanced [show]


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Mercenary. With bright black hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Miles will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Mercenary.

Motivation: To be a Shoemaker again; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Entrepeneur, Artistic. Bonds: Job, Religious. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Miles Gresham, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Arcana +1, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Black pearl (300 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green tunic with tan highlights, and long blue pants that bunch up around his shoes. He keeps his brown hair in a flapper bob. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Thomas Enfield, Male Human Paladin 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Charles Copeland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Brewer

Voice: French accent

Attributes [hide]

Charles Copeland, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 15 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Crowbar.


Social Check DCs


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey shirt with thin red vertical stripes and blue pants. With bright blonde hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Hunter soon after.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Attractive, Job, Mentor, Rich. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Shane Allerton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears black painted combat armor at almost all times. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Addict. Bonds: Adventurer, Poor. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Randal Eastaughffe, Male Human Aristocrat 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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