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NPC Generator

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Advanced [show]


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and to be a weaver again

Ideals: Fighting, Entrepeneur. Flaws: Greedy. Bonds: Poor, Immigrant, Job. Occupation: Miner

Voice: Raspy

Attributes [hide]

Adam Quinton, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (70 gp). A roughly beaten golden orb (70 gp).


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports black clothing, slightly heavier than average wear. His auburn hair is greasy and uncared for. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To reunite with his absent father; and doesn't want to be a spy and was forced into it by his family

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Mentor, Immigrant. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Westcott, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 4 Holy water. 2 Smokesticks.


Social Check DCs


Miles Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: Miles was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Gifted, Philantrophist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Miles Blankley, Male Human Wizard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 7000 sp. Iolite (60 gp).


Social Check DCs


Bernard Beitz, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a large tan jacket, marred by beers. His chestnut hair is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of orcs; and money/treasure

Flaws: Ugly, Insane, Disease. Bonds: Religious, Rich, Enemies. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Beitz, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. 1 Backpack. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His long auburn hair is drawn into a two foot long braid. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Dyer profession.

History: He got into the Gardener business at a young age. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to be a dyer again

Flaws: Secretive, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Gardener

Voice: German accent

Attributes [hide]

Gerald Morton, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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