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NPC Generator

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Advanced [show]


Thomas Astley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: Thomas was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Thomas Astley, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Freshwater pearl (8 gp).


Social Check DCs


William Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amber on his left hand. His blonde hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: William was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Job, Military. Occupation: Doctor

Voice: Stutters

Attributes [hide]

William Tyndall, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 cp.


Social Check DCs


Hugh Stratford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and many drow want him driven away

Flaws: Disease, Hedonist. Bonds: Religious, Enemies. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Stratford, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Tourmaline (120 gp). Tourmaline (120 gp). Deep blue spinel (900 gp).


Social Check DCs


Jocelyn Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Jocelyn studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Jocelyn Marley, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear violet tank tops with red pants. He is an epitome of beauty. He has moderate length auburn hair. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Weaver, his father struggled to pay the bills. In his 15th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Many gnolls want him driven away; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Roger Barclay, Male Human Expert 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 6 (-2)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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