Hubert Atterton, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a black coat with tan slacks. He has done his best to style his white hair to look like a famous performer. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Hubert was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A deep hatred of goblins; and he is greedy
Flaws: Hedonist. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Red spinel (40 gp). Deep blue spinel (1100 gp). Sardonyx (50 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black costume with the symbols of his god on his torso. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Anselm was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Racist. Bonds: Job, Religious, Has a crush. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.
Gunter Soames, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a hunchback. He wears a Stetson hat to cover his moderate length white hair. His brown eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Impulsive. Bonds: Nature, Military, Religious. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp. Lapis lazuli (14 gp).
Theobald Westcott, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a robe, a symbol of magic around his neck, and a bow on his belt. His skin is also unnaturally pale. He wears a wide-brimmed hat to hide his balding. His fierce blue eyes like to dwell on things.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He struck the Butcher job and began his own company from there.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and to be a spice merchant again
Ideals: Fighting, Gifted. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Theodoric Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan shirt with thin black vertical stripes and tan pants. His auburn hair is heavily combed to the right. His brown eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: He feels threatened by others.
Flaws: Depressed, Fearful. Bonds: Family, Military, Rich. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 17000 sp.
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