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NPC Generator

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Advanced [show]


Patrick Moreno, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Nature, Poor. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Patrick Moreno, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue shirt with thin green vertical stripes and pastel pants. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Rutland, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Solid gold idol (600 gp).


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is still thick. His blue eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: Don was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Secretive. Bonds: Job, Family, Has a crush. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Cornish, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Chad Warwick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a black collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, marred by beers. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a brigands raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Chad Warwick, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Leighton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with violet pants. He keeps his silver hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Flaws: Disease, Ugly. Bonds: In love, Mentor, Adventurer. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Theobald Leighton, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Religion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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