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Advanced [show]


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of luck on his torso. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: An old rival family wants him found; and doesn't want to be a gardener and was forced into it by his family

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Langley, Male Human Warlock 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 11000 sp. Smoky quartz (80 gp). Obsidian (13 gp). Amethyst (140 gp). Emerald (800 gp). 1 Minor magic item.


Social Check DCs


Anthony Weston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: The child of a Fisher, who enjoyed hunting, Anthony was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Nature, Job. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Weston, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 13 (+1)17 (+3)
Skills History +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Balimaar studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Quinton, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10 pp. Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Black star sapphire (1400 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of his god on his torso. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. Kody was born on a far northern island where he grew up under the tutelage of his mother, an expert Shepherd. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Kody Hampton, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 4 (-3)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Golden yellow topaz (1500 gp). Peridot (40 gp).


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair and beard is wavy and long. His thin eyebrows rest above his beady gray eyes.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Shane Windsor, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)16 (+3) 7 (-2)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs

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