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Advanced [show]


Balimaar Winchester, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. His chestnut hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Balimaar hails from a village terrorized by gnolls. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Mercenary.

Motivation: He wants to get laid; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Job, Enemies, Has a crush. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Winchester, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. Red-brown spinel (90 gp). Freshwater pearl (14 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Kent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white shirt with thin black vertical stripes and white pants. His long red hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Henry took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, In love. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Henry Kent, Male Human Commoner 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 5 (-3)11 (+0)
Skills Medicine +0, Performance +3
Senses Passive Perception 7
Languages Common, Orc, Elven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Sard (40 gp). Obsidian (9 gp). White pearl (100 gp). Blue quartz (9 gp). Chrysoberyl (100 gp). Violet garnet (1200 gp).


Social Check DCs


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length golden hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Map Maker, but he got bored and became a Layabout. He now mingles about in high society.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Depressed. Bonds: Rich, Slave, Job, Has a crush. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Frederick Ramsay, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Miles Copeland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky grey painted plate armor. His white hair is still thick. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Sellsword, Miles learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Miles Copeland, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 15 (+2)19 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. 1 Full Plate.


Social Check DCs


Ralf Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Sage. He has wavy golden hair. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north. In his 12th year, his parents were killed by a drow raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted. Bonds: Immigrant, Enemies, Nature, Has a crush. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Ralf Westcott, Male Human Paladin 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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