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NPC Generator

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Advanced [show]


Drogo Merton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His hair is red and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Drogo Merton, Male Human Monk 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Reynard Benson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt with thin brown vertical stripes and blue pants. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane. Bonds: Job, Attractive, Religious. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Reynard Benson, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Clare, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raymond was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Artistic. Flaws: Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Raymond Clare, Male Human Warrior 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Azurite (4 gp). Bloodstone (70 gp).


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair reaches down to his waist. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Rich, Has a crush, Nature, Religious. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Tim Davenport, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 3000 cp. Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


John Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Gifted. Bonds: Enemies, Poor, Nature. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

John Moreno, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp.


Social Check DCs

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