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Advanced [show]


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a blue coat with tan slacks. His skin is fair and his fingers are delicate and long. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Insomniac. Bonds: Family, Poor, Adventurer. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Gerald Sheldon, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp.


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He carries with him a set of spears on his belt, each one with a jet on the hilt. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Gomory Gentry, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2400 sp. 2 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Sensitive. Bonds: Religious, Poor, Mentor. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Trym Bing, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)6 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Wade, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears bulky blue painted plate armor. His red hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Weaver, Kyle learned a great deal about his father's area of expertise. He worked as a nervous Weaver and found it very stressful. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Opinionated, Philantrophist. Bonds: Job, Adventurer, Rich. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Kyle Wade, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Shane Sutherland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and is wearing the road beaten gear of a warrior. He has white hair. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Gifted. Flaws: Disease, Mundane. Bonds: Nature, Rich. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Shane Sutherland, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp.


Social Check DCs

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