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Advanced [show]


Jocelyn Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His black hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He's since become an addict/alcoholic.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Disciplined, Entrepeneur. Flaws: Addict, Racist. Bonds: Immigrant. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Jocelyn Milton, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Trey Stratford, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears just a tan suit. He keeps his auburn hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Professionalism. Flaws: Depressed, Mundane. Bonds: Mentor. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Trey Stratford, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Drogo Garrick, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing colorful clothing, dressed as a Laborer. His clothes are grease stained in places. He has no hair. His eyes are green.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Enemies, In love. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Drogo Garrick, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His hair is short and auburn. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Fighting. Flaws: Cynical. Bonds: Attractive. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Gunter Kent, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 26000 cp. Carnelian (60 gp). Violet garnet (800 gp). Azurite (9 gp).


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown Stetson hat and brown clothes. He has moderate length silver hair. His gray eyes are slightly larger than normal.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Brewer, but he got bored and became a Blacksmith. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and to be a brewer again

Ideals: Optimist. Bonds: Poor, Job, Guardian, Adventurer. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Odo Abram, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Jet (130 gp). Azurite (14 gp). Fire opal (1400 gp). 3 Tanglefoot bags. 1 Alchemist’s fire. 4 Holy water.


Social Check DCs

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