Lance Colton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Jeweler does. He wears his brown hair down. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.
History: Lance was raised in a hard working conservative environment. He worked as a nervous Jeweler and found it very stressful. He struck the Jeweler job and began his own company from there.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to prove his worth to the world
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 6 (-2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
William Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 67 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 900 gp. Rhodochrosite (11 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Iolite (40 gp).
Arnold Davenport, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt with thin tan vertical stripes and black pants. His hair is long and golden with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He has violet eyes and a brown hat with a tan feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Performer and found it very stressful. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Logical. Bonds: Military, Poor, Job. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Anthony Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears white trousers with tan and white striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his right hand. He has styled his silver hair well, parting it to the right. His eyes are hazel.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Flaws: Ugly. Bonds: Rich, Military, Family, Enemies. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. Alexandrite (300 gp). Brown-green garnet (140 gp). 1 Masterwork Uncommon Weapon.
Geoffrey Sutton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a flapper bob. He has gleaming, smiling hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.
History: He got into the Baker business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and to be a map maker again
Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Attractive. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
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