Peter Wade, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Peter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.
Motivation: He is greedy.
Flaws: Insane. Bonds: Family, Rich, Immigrant. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Rose (80 gp). Lapis lazuli (8 gp). Rose (80 gp).
Miles Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Unemployed, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the large cave and found the beat up longsword and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Poor, Nature. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 3000 sp. Red-brown spinel (50 gp). Iolite (80 gp). Banded agate (16 gp).
Godfrey Winchester, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is portly but not overly obese. His auburn hair is heavily combed to the right. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new seamstress responsibilities is difficult
Flaws: Depressed, Shy, Fearful. Bonds: Job, Military, Nature. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 30000 cp. Tiger eye turquoise (10 gp). Black pearl (1600 gp).
Wymar Digby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears grey cloth garments or leather armor. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Wymar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Joker. Bonds: Immigrant, Job, Enemies. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Embroidered and bejeweled glove (1000 gp). A small bag of saffron. (100 gp). A silver and pearl hairclip (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Wymar Holton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is physically well-built. He has moderate length red hair. His eyes are violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army
Ideals: Optimist, Athletic. Bonds: Has a crush, Adventurer, Military. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 16 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp.
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