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NPC Generator

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Advanced [show]


Reynard Carlton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His hazel eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted, Artistic. Bonds: Adventurer, Mentor. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Reynard Carlton, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 4 (-3)13 (+1)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has all his life been fascinated with writing.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Guy Byron, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in an above average manner. With a patchy auburn beard and wild auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Emotional. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Reid, Male Human Druid 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Percival Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is still thick. His eyes are hazel and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting, Logical. Flaws: Ugly, Secretive. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Percival Gyula, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Trym Tinley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. He has wavy blonde hair. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Jeweler, Trym learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Trym Tinley, Male Human Commoner 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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