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NPC Generator

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Advanced [show]


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear pastel clothing when he does not wear armor. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He has worked as a Actor like his mother before him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Joker, Gifted. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Miles Hackney, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Athletics +3, History +5
Senses Passive Perception 10
Languages Common, Goblin, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Reynard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 4 years old his parents immigrated from the east. After coming to the age of reason, Reynard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and doesn't want to be a weaver and was forced into it by his family

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Tyndall, Male Human Fighter 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a white suit. He has white hair. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Anthony studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Anthony Merton, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Superior lock.


Social Check DCs


Alexandre Upton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long blonde hair reaches down to his waist. His eyes are hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Alexandre Upton, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear black tank tops with grey pants. He has a red handlebar mustache and slicked back red hair. His fierce gray eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: William lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Antagonistic, Insane, Shy. Bonds: Family. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

William Mitchell, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp. Rock crystal (50 gp). 2 Thunderstones. 2 Thunderstones. 2 Antitoxin. 4 Acid flasks.


Social Check DCs

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