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NPC Generator

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Advanced [show]


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Guard, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Family, Adventurer. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Tim Van Es, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp. Lapis lazuli (15 gp). Lapis lazuli (15 gp).


Social Check DCs


Gomory Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Sage business at a young age. He worked as a nervous Sage and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Dumph, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Brady, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. His hair is chestnut and very short. His blue eyes peer out from beneath his top grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Frederick was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants to get laid; and wants a kiss

Ideals: Optimist. Bonds: Has a crush, Attractive, Job. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Frederick Brady, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


John Washington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy and is close to two feet long. He has a dull look in his gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: John was born in the east. At a young age he loved to build and create. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He seems to be bored by most things.

Ideals: Persistence. Flaws: Mundane, Depressed. Bonds: Military, Family. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

John Washington, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. 1 Breastplate. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Adventurer does. His golden hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Anderton, Male Human Sorcerer 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 4000 sp. White pearl (140 gp). Onyx (30 gp). Deep green spinel (140 gp). Eye agate (13 gp).


Social Check DCs

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