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Advanced [show]


Norman Benson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He keeps his auburn hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Benson, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He wears his red hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Disciplined, Fighting. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Godfrey Bentley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)7 (-2) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Miller uniform, and sports empty pouches on his belt. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Miller. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Ralf Royston, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 pp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Hubert Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Selfish, Mundane. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Hubert Dumph, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp.


Social Check DCs


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Selfish, Hedonist. Bonds: Rich, Mentor. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Richard Ansley, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 9 (-1)11 (+0) 6 (-2)11 (+0)
Skills Acrobatics -1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Emerald (800 gp). 3 Alchemist’s fire.


Social Check DCs

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