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NPC Generator

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Advanced [show]


Don Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy golden beard and wild golden hair. His gray eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: Don hails from a village terrorized by giants. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Enemies, Job. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Don Copeland, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Frederick Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Debt. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Frederick Windsor, Male Human Monk 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1600 gp. Peridot (20 gp). Deep blue spinel (400 gp). Star rose quartz (20 gp). Blue quartz (8 gp). Peridot (20 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a pastel coat with blue slacks. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the west. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Trollope, Male Human Paladin 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 140 pp.


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt with thin blue vertical stripes and white pants. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants his loneliness to end

Flaws: Ugly, Addict, Insomniac, Disease. Bonds: Poor. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Lance Lindsay, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His head has been shaved. His eyes are amber and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Artistic. Flaws: Ugly, Addict. Bonds: Family. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Anselm Kendall, Male Human Ranger 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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