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Advanced [show]


Godfrey Myerscough, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy. His hazel eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Godfrey hails from a village terrorized by drow. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Rich, Enemies, Adventurer. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Godfrey Myerscough, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Heiser, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large white tufts of hair around his ears. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and a deep hatred of dire rats

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Geoffrey Heiser, Male Human Fighter 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a brigands raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Family, Religious, Enemies. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Gunter Adley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp.


Social Check DCs


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Adam Marlowe, Male Human Cleric 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Red-brown spinel (90 gp). Azurite (16 gp). Chrysoprase (60 gp).


Social Check DCs


John Atherton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His red hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Addict, Impulsive. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

John Atherton, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp.


Social Check DCs

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