Hunter Barton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and usually wears his pastel robe and has his sickle always slung over his shoulder. His skin is also unnaturally pale. His black hair is knotted and matted. His eyes are brown and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Barkeep, Hunter learned a great deal about his father's area of expertise. Hunter was born on a far western plains where he grew up under the tutelage of his father, an expert Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: To end his boredom; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Ugly, Mundane, Secretive. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Tiger eye turquoise (12 gp). Sardonyx (50 gp).
Balimaar Chester, Male Human [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized emerald on his right hand. His auburn hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Balimaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp.
Hunter Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear brown tank tops with grey pants. He wears his white hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.
History: Hunter was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Fisher.
Motivation: He is unsatisfied with his job; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Job, Rich. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Chain shirt.
Ernest Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is still thick. His violet unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Human people.
Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp.
Gomory Byron, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green armored body suit, with a simple black line shooting up and back down. His golden hair is greasy and uncared for. His green eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Engraver business at a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
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