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NPC Generator

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Advanced [show]


Hunter Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and carries warhammers. He has done his best to style his golden hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Mentor. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Hunter Alston, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 26000 sp.


Social Check DCs


Dean Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has chestnut hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Ideals: Athletic, Philantrophist, Pacifist. Flaws: Ugly. Bonds: Mentor. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Dean Darlington, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 37000 sp.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Shoemaker. His black hair is cut short. This violet eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Tim hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Depressed. Bonds: Family, Military, Enemies, Job. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Tim Badger, Male Human Bard 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 180 pp. 1 Minor magic item.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of his god around his neck, and a scythe on his belt. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Carter business at a young age. After coming to the age of reason, Gerard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Carter

Voice: Raspy

Attributes [hide]

Gerard Byron, Male Human Ranger 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Medicine +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has styled his black hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Artistic. Bonds: Adventurer, Rich, Enemies. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

William Tattersall, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp.


Social Check DCs

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