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Chad Nash, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears bulky black painted plate armor. His hair is black and very short. He has several tiny jet earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.

History: Chad hails from a village terrorized by giants. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and he wants revenge against giants

Flaws: Terse. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Chad Nash, Male Human Adept 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Bentley, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Balimaar Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His red hair is heavily combed to the left. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Balimaar was born the youngest of three triplets. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane, Shy. Bonds: Attractive, Family, Slave. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Balimaar Carlton, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Patrick Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Patrick was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Secretive, Racist. Bonds: Attractive. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Patrick Crawford, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)9 (-1) 14 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nicholas Harper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. With bright white hair and a scraggly beard. He has a dull look in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Terse. Bonds: Attractive, Immigrant, Poor. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Nicholas Harper, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Star rose quartz (60 gp). Freshwater pearl (6 gp). Malachite (6 gp).


Social Check DCs

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