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Advanced [show]


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered pickaxe and tarnished falchion as well. His hair is short and silver. His blue eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Miller.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Alex Cooper, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his small grey hat.

Personality: He has always had a great fascination with Human culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Racist, Depressed. Bonds: Immigrant, Nature. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Diggory Tinley, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Job, Poor, Adventurer, Family. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Kyle Stansfield, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Armorer, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Don Alston, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Raymond Kimberley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Soapmaker. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Kimberley, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. Obsidian (13 gp). Brown-green garnet (60 gp). Rhodochrosite (13 gp).


Social Check DCs

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