Lance Blankley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He keeps his silver hair in a pixie cut. His gray unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Athletic, Gifted. Flaws: Disease, Insane. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 47 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 cp. Deep blue spinel (1100 gp). Silver pearl (100 gp). Blue sapphire (900 gp). 1 Minor magic item.
Adelard Royal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 33 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +4
Possessions: 7000 sp.
Heward Acton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown wide-brimmed hat and brown clothes. He has moderate length brown hair. His gray eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He became a Barber soon after.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a barber and was forced into it by his family
Ideals: Optimist. Bonds: Adventurer, Nature, Job, Family. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Gomory Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. He has blue eyes.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gomory was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 2 years.
Motivation: Further expansion of business.
Flaws: Ugly, Depressed, Forgetful. Bonds: Job, Debt. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Balimaar Clinton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears skinny pants and wears a grey and yellow robe with the hood down. His long chestnut hair reaches down to his waist. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: He was born at the edge of vast island. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Nature, Rich. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

