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NPC Generator

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Advanced [show]


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long golden beard with little hanging trinkets. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home.

Ideals: Persistence, Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Ralf Badger, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is matted, messy, and big. This violet eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Family. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Cory Livingstone, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Red garnet (160 gp). Azurite (10 gp). Peridot (50 gp). Chrysoberyl (160 gp).


Social Check DCs


Lewis Perry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his blonde hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Lewis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Gifted. Flaws: Selfish, Depressed. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Perry, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 5000 cp. Sard (70 gp). Smoky quartz (70 gp). Chalcedony (70 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is wearing a long, blue, dusty cloak. His right leg appears badly burned and disfigured. His long silver hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Fortune-teller in town.

History: Everard was born the youngest of three triplets. Everard was born on a far southern desert where he grew up under the tutelage of his father, an expert Fortune-teller. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Ideals: Disciplined. Bonds: Rich, Job, Family, Immigrant. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Everard Shelly, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Bloodstone (40 gp). Hematite (4 gp). Carnelian (40 gp). Moonstone (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Tim Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He got into the Butcher business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To be a Stylist again; and further expansion of business

Ideals: Joker, Justice. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Butcher

Voice: French accent

Attributes [hide]

Tim Enfield, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 7 (-2)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40000 sp. White opal (900 gp). Golden pearl (70 gp). Amber (70 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs

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