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NPC Generator

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Advanced [show]


Roger Stansfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Jeweler uniform. His white hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: Roger was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern.

Flaws: Addict, Secretive, Selfish. Bonds: Job, Poor. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Roger Stansfield, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich western family. He was an apprentice working in his father's forge. He became a Laborer soon after.

Motivation: He has money and likes to spend it; and retire the richest man in the west

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Job. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Brandon, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)16 (+3) 8 (-1)18 (+4)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Black pearl (900 gp). Black pearl (900 gp). Rock crystal (80 gp).


Social Check DCs


Cory Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his morningstar. He has no hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Cory Acton, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)7 (-2) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Heward Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk.

Flaws: Racist, Disease. Bonds: Adventurer, Rich. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Heward Marleigh, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Hunter Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his white hair down. He has a dull look in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Hunter Brixton, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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