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NPC Generator

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Advanced [show]


Godfrey Byron, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is typically in his Dyer uniform. He has a hunchback. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Godfrey studied abroad. He struck it rich when he found rare goods in large quantities. He has worked as a Dyer like his father before him.

Motivation: Expand his business; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Godfrey Byron, Male Human Adept 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. Moss agate (7 gp). Hematite (7 gp). Brown-green garnet (130 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is knotted and matted. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: Tim hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Many brigands want him driven away.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Immigrant, Enemies. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Tim Burton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Silver pearl (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a pastel tunic with brown highlights, and long tan pants that bunch up around his shoes. His clothes are grease stained in places. His hair is golden and curly. He has a tattooed face.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He was born at the edge of vast desert. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Extrovert, Logical, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Ernest Ansley, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 17 (+3)8 (-1)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Randal Stanford, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a white small hat and white clothes. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Shoemaker, Kyle learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Kyle Radcliffe, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs

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