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Advanced [show]


Diggory Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin brown vertical stripes and blue pants. He is portly but not overly obese. With bright black hair and a scraggly beard. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Passionate, Fighting. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Kinsley, Male Human Aristocrat 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His white hair is knotted and matted. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Gilbert Gentry, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 5 (-3)7 (-2)
Skills Medicine -1, Religion +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Blakely, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His hair is long and red with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Impulsive, Mundane. Bonds: Rich, Attractive. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Arnold Blakely, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His auburn hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Carpenter business at a young age. He was an apprentice working in his father's forge. He has achieved small success as a Carpenter.

Motivation: To be a Roofer again.

Flaws: Antagonistic, Impulsive. Bonds: Slave, Job. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Ernest Woods, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)7 (-2) 15 (+2)16 (+3)
Skills History +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined, Logical. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Charles Middleton, Male Human Warlock 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +5, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. White opal (800 gp). Aquamarine (200 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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