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Advanced [show]


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Mundane, PTSD. Bonds: Attractive, Job, Mentor. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Heward Southey, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 4 (-3)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Banded mail.


Social Check DCs


William Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear grey tank tops with yellow pants. His golden hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 3 years old his parents immigrated from the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Slave. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

William Wordsworth, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Charles Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Charles Asheton, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 6 (-2)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp. Tiger eye turquoise (14 gp).


Social Check DCs


Dean Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Scribe does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Scribe for hire.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Depressed, Shy. Bonds: Job, Religious. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Dean Compton, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Gunter Brownrigg, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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