Kody Yeardley, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple tan line shooting up and back down. His golden hair is kept up in a ponytail inside a top hat. His hazel eyes peer out from beneath his top brown hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Navigator job and began his own company from there.
Motivation: He's looking for his big break.
Ideals: Fighting. Bonds: Job, Family, Adventurer. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp. Brass mug with jade inlays (600 gp). 2 Antitoxin.
Anthony Stanford, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a pastel suit, black shirt, and grey tie. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Sculptor, Anthony learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Joker. Flaws: Fearful. Bonds: Job, Nature, Rich. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Robert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered tan stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of eastern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and someone believes him a fraud
Ideals: Athletic. Flaws: Fearful. Bonds: Immigrant, Nature, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Miles Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Optimist, Athletic. Bonds: Rich, Job, Military. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
William Spalding, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. He has styled his white hair well, parting it to the right. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: William was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Banker. He left for the north, certain he would find work there.
Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Slave, Job, Immigrant, Enemies. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp. 1 Minor magic item.
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