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NPC Generator

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Advanced [show]


Miles Rayden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Addict. Bonds: Rich, Religious, Mentor. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Rayden, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theodoric Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Theodoric began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Entrepeneur, Artistic. Flaws: Insomniac. Bonds: Enemies. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Theodoric Shelley, Male Human Fighter 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 18 (+4)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80000 cp. Carved bone or ivory statuette (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Richie, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Mentor, Nature. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Ralf Richie, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Miles Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a blue coat with yellow slacks. He has wavy red hair. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: Miles was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well.

Ideals: Optimist, Artistic. Bonds: Family, Adventurer. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Miles Thackeray, Male Human Ranger 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Tim was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Depressed. Bonds: Family, Job, Rich, Adventurer. Occupation: Architect

Voice: American accent

Attributes [hide]

Tim Hailey, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp. 1 Chain shirt.


Social Check DCs

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