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Advanced [show]


Tim Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries a battered mace and tarnished shortspear as well. His black hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: Tim was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a barrister and was forced into it by his family

Ideals: Fighting, Persistence, Logical. Bonds: Family. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Tim Oakes, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Geoffrey Clive, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Rich, Slave. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Geoffrey Clive, Male Human Druid 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)7 (-2) 11 (+0)10 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 50000 cp. Brown-green garnet (50 gp). Chalcedony (50 gp). Smoky quartz (50 gp).


Social Check DCs


Justin Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Justin is combative with any and all who dare try his patience in the slightest.

History: Justin hails from a village terrorized by giants. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly. Bonds: Poor, In love, Enemies. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Justin Clare, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Solid gold idol (1000 gp). A silver and pearl hairclip (70 gp). 1 Minor magic item.


Social Check DCs


Balimaar Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he's in love

Ideals: Philantrophist, Gifted. Flaws: Shy, Ugly. Bonds: Has a crush. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Balimaar Hampton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 6 (-2)11 (+0)
Skills Persuasion +3, Survival +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Peter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His black hair has been sun bleached extensively. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Philantrophist, Optimist. Flaws: Impulsive. Bonds: Attractive, Family, Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Peter Roscoe, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp. Onyx (60 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp). Golden yellow topaz (200 gp).


Social Check DCs

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