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Advanced [show]


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His chestnut hair is braided into rings. His ears are large.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: Godfrey hails from a village terrorized by gnolls. He has had some formal dancing training, and achieved minor success. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Godfrey Tyndall, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp. Fire opal pendant on a fine gold chain (400 gp). 3 Tanglefoot bags.


Social Check DCs


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by beers. His silver hair is thinning but still full. His amber eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Trym Brady, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp.


Social Check DCs


Lance Sutton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, pastel cloak. His whole body is exceptionally muscular. His red hair is smooth and relatively long. He has several tiny ruby earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He would like to get married and retire; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Rich, Has a crush. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Lance Sutton, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 38000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Percival Sheldon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Percival was born with his father's beautiful face. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Sheldon, Male Human Warrior 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)5 (-3) 12 (+1)11 (+0)
Skills Acrobatics +7, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. Gilbert was born on a far western desert where he grew up under the tutelage of his father, an expert Crown-heir. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Secretive, Hedonist. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Gilbert Rodney, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Amethyst (110 gp). Pink pearl (110 gp). Red garnet (110 gp).


Social Check DCs

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