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Advanced [show]


Simon Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Sherwood, Male Human Monk 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 70000 cp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His small hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Stanton, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight tan one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear; and human compassion

Flaws: Antagonistic, Racist, Fearful. Bonds: Adventurer, Guardian. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Gerard Home, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Justin Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large black mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. His blonde hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Artistic. Flaws: Insane, Antagonistic. Bonds: Slave. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Justin Clifford, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. White opal (1600 gp). Azurite (10 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Harley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with red colored cloaks and clothing and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. His ears are large.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: William lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Joker, Entrepeneur. Flaws: Ugly, Insane. Bonds: Family. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

William Harley, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Red spinel (100 gp). White pearl (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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