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NPC Generator

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Advanced [show]


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Lewis Everly, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 5 (-3)12 (+1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 7
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered hand crossbow and tarnished quarterstaff as well. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Laborer business at a young age. He was an apprentice working in his mother's forge. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Gerald Denholm, Male Human Commoner 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer, Mentor. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Eastaughffe, Male Human Rogue 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 7 (-2)9 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp. Sard (50 gp). Blue quartz (14 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hayley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a white and grey handkerchief worn on his left side. His hair is brown and curly. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Performer and found it very stressful. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: To prove his worth to the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Everard Hayley, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 6 (-2)17 (+3)
Skills Deception +5, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Ernest Garfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by teas. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Ernest Garfield, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)9 (-1) 10 (+0)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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