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NPC Generator

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Advanced [show]


Roger Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, yellow cloak. He has a penchant for wearing a ring with an oversized emerald on his right hand. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Roger was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Fighting. Flaws: Insane, Forgetful. Bonds: Rich, Attractive. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Yardley, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2400 sp.


Social Check DCs


Gerald Graeme, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown painted combat armor at almost all times. He keeps his golden hair in a flapper bob. His eyes are green and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Gerald Graeme, Male Human Sorcerer 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 57 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1600 gp. Coral (60 gp). Golden yellow topaz (1500 gp). Red garnet (60 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy black pantaloons and a brown scarf. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Henry's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Insane, Antagonistic, Disease. Bonds: Immigrant. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Henry Easton, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)7 (-2) 12 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy brown pantaloons and a white scarf. His hair is always cut to a buzz. His eyes are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Passionate, Fighting. Bonds: Religious, Rich, Adventurer. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Everard Berkeley, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His whole body is exceptionally muscular. His tied-back hair is red. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Born to a Performer, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Pacifist. Bonds: Immigrant, Attractive, Poor. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Marlowe, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Deep blue spinel (1000 gp). Rhodochrosite (7 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs

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